'Kingdom Hearts III': Square Enix Talks Excluded Worlds, Length And Graphics On PS4, Xbox One
"Kingdom Hearts III" development is progressing, and its director, Tetsuya Nomura, recently discussed what that means for the worlds the game won't feature, its length and graphics on PS4 and Xbox One.
The news comes to Design & Trend courtesy of Ruliweb. Because no translation exists beyond the Korean source, direct quotation is unfortunately limited.
That being said, Nomura did speak with some certainty as to the Disney-themed worlds "Kingdom Hearts III" won't contain. He wasn't able to confirm any new additions beyond the "Tangled" and Olympus Coliseum locales shown at E3 2015, but there was suggestion that returning worlds from the original "Kingdom Hearts" or "Kingdom Hearts II" would be very limited. Specifically, his two favorite past creations, The Pride Lands and Halloweentown, won't make it into the final game.
Such omissions exist because Square Enix would rather focus on featuring new Disney properties rather than ones that have been rendered before. This statement doesn't guarantee that films like "Frozen" or "Star Wars" will be used in the game, but it's starting to sound increasingly likely.
As "Kingdom Hearts III" is a modern RPG, the title's length is also of great value to gamers. In that regard, Nomura was extremely hesitant to zero in on a specific number. While the basic gameplay and systems are more or less finalized, there's still lots of coding left to be done. When compared to its predecessors, however, the intention is to make "Kingdom Hearts III" a long game that offers a complete experience.
A huge part of accomplishing that goal is the newly accessible horsepower of top-tier hardware like Sony's PS4 and Microsoft's Xbox One. With nearly a decade passed since the series' previous numbered entry, there are many methods that can be leveraged today that weren't possible before.
To these ends, there was lots of discussion about how the franchise's combat and movement have improved. Because its predecessors ran on such limited hardware, Sora's battle system and techniques couldn't be as free-form as they will be in "Kingdom Hearts III's" final build. This detail also translates to animations and effects too. If Sora's attacks are associated with a specific element, their animations will accurately reflect that. While traversing words, footsteps will respond to environmental factors like walking in puddles or changing terrain.
Mention was also made to known gameplay mechanics like the ability to summon popular Disney attractions and overhauled team AI that allows for group-based attacks.
Nomura closed the chat by discussing "Kingdom Hearts III's" reliance on the franchise's other games. Those that want to get caught up on the story are encouraged to play the 1.5 and 2.5 HD Remixes currently available on PS3. Contrary to popular belief, those collections won't be ported to PS4 or Xbox One.
Source:
Design & TrendKingdom Hearts (@KINGDOMHEARTS) - The Heartless Dandelions make quite an entrance in Rapunzel's Kingdom of Corona in the #kingdomhearts III trailer!
http://bit.ly/kh3e3Official: Name of the world with Rapunzel and her gang will be Kingdom of Corona!