Create Your Own Sport: 5/28 – 6/3

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Re: Create Your Own Sport: 5/28 – 6/3

Postby thebaroness89 » Wed Jun 03, 2015 3:51 pm

Usually the best method has been level starter inputting to a logic gate. One for every item you want fired off. Then once fired off close the gate.
Example level starter input to gate. Gate output to camera. Camera when activated closes the initial gate.
Its an extra step but.... 8-)
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby TyForce » Wed Jun 03, 2015 3:58 pm

Nice! Thanks thebaroness!
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby thebaroness89 » Wed Jun 03, 2015 4:30 pm

No problem. Seems to only be necessary once the memory meter hits yellow, right around the point where placed townspeople disappear. Thanks again for streaming last night.
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby CCRunner524 » Wed Jun 03, 2015 4:42 pm

Yeah that works or sometimes i put it through a dual action trigger. Level starter ---> dual action / input 1, Level starter ----> logic gate / imput, Logic gate Output ----> dual action / input 2. For sure it wont fire twice with the dual action trigger! lol

Always ways to do the same thing more than one way. :lol:
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby thebaroness89 » Wed Jun 03, 2015 4:54 pm

None of this will be an issue in 3.0
at least that's just my thinking out loud.
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby thebaroness89 » Wed Jun 03, 2015 5:03 pm

BTW you still need to close that gate. ;) :lol:
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby TyForce » Wed Jun 03, 2015 5:08 pm

Haha! Yes! The slogan will be "Bug Free in Infinity 3"!
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby CCRunner524 » Wed Jun 03, 2015 5:15 pm

@thebaroness89 No need to close the gate since dual action trigger will only fire once. Multiple imputs will do nothing to it. ;)
 
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Re: Create Your Own Sport: 5/28 – 6/3

Postby thebaroness89 » Wed Jun 03, 2015 5:16 pm

Who told you a dual action trigger will only fire once? Was it the same who said a level starter only fires once ? ;)
 
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