Level Starter
Description - This creativi-toy is great for making sure certain actions occur in your toy box when it is first loaded.
Properties:
Active (on/off) - Setting this option to off will ensure that the level starter does not fire when you load the toybox.
Inputs:
Start - This will force the level starter to send a signal, mimicing the toy box having just been loaded.
Outputs:
Catalyze - This will send a trigger when the toybox is first loaded, or when a Start input has been received.
Example:
You will need a Level Starter and a Party Cannon.
Level Starter:Catalyze => Party Cannon:Fireworks
Save your toy box and then re-load it. When it has loaded the fireworks should go off automatically.